Star Citizen crafting blueprint library

Vehicle weapon

BRVS Repeater

Use this page to plan the BRVS Repeater weapon craft without digging through a sheet mid-session.

16m3 material slotsVehicleWeaponsS2weaponSource unknown

Acquisition

Mission sources for BRVS Repeater

No mission source is linked for this blueprint in the current static catalog.

Source unknown

Required Weapon Materials

These are the Star Citizen materials currently mapped for the BRVS Repeater blueprint. Use them to check craft readiness against your inventory before moving resources around.

BARREL

Titanium0.32 SCU

CYCLER

Riccite0.1 SCU

REINFORCED FRAME

Borase0.64 SCU

Quality explorer

Material quality modifiers

BARREL

Q500
15011000
Quality
  • Damage1.000x0.00%

CYCLER

Q500
15011000
Quality
  • Damage1.000x0.00%

REINFORCED FRAME

Q500
15011000
Quality
  • Health1.000x0.00%

Projected modifiers

StatModBaseModifiedUnit
  • Health0.00%——hp
  • Damage0.00%54.0054.00damage/shot

Craft Readiness

This blueprint has enough moving parts that planning ahead can save Discord back-and-forth later.

Quality Impact

Use SC Refinery Storage to compare this blueprint against personal or organization inventory and spot missing materials before crafting. Use the quality projection to see how material choices could change the final craft.

Planning notes

Best used for

Best used before spending higher-quality materials or turning a rare drop into a craft. Check the quality projection first, especially if the final stats matter more than simply completing the recipe.

Related Weapon Blueprints

Compare similar Star Citizen weapon blueprints before choosing where to spend materials.

SW16BR2 “Sawbuck” RepeaterVehicle weapon blueprint with 3 material slots10-Series Greatsword CannonVehicle weapon blueprint with 3 material slotsCVSA CannonVehicle weapon blueprint with 3 material slotsDeadbolt II CannonVehicle weapon blueprint with 3 material slots

Inventory-aware crafting

Check this blueprint against your real stockpile.

Open SC Refinery Storage to track mined materials, share inventory with your crew, and prepare crafting plans from the resources you actually have.

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